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June 25, 2016: Thanks For Playtesting Munchkin CCG!

You may have heard that we're making The Munchkin Collectable Card Game! Well, we are, and it's great!

I'm not going to bore you with the details about what all goes into making a collectable card game (at least, not today), but I do want to talk about playtesting. With games of this type, you tend to have hundreds of cards, and they all interact in strange and interesting ways. It's part of what makes the games so much fun. If I use this card with this other card, I can instantly win!

That's also part of the problem. We would rather not have a two-card combo that lets you just win the game. Sometimes you can see those interactions just by knowing what everything does and seeing that X plus Y equals bad times. However, there are many more that are a bit more subtle and are best found through actually playing the game.

The best way to test the game the thousands of times it needs . . . [more]

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